The battle screen is a 3D representation of an area, such as a building's interior or an open grassland, in which the player commands the characters in battles against CPU-controlled enemies. While characters are super deformed on maps, the character models are more realistic and normal-scaled in combat.
Final Fantasy 7 Information
Final Fantasy VII is the first game in the series to have character models with fully rendered polygons, rather than 2D sprites. During battle sequences, the game uses the series' traditional Active Time Battle (ATB) system first featured in Final Fantasy IV. Unlike previous games in the series, which allow 4-5 playable characters to participate in battle, Final Fantasy VII only allows three characters per battle.
Summon spells feature in the game, equippable as Materia, with elaborately animated attacks. A modified form of Final Fantasy VI's "Desperation Attacks" appears in Final Fantasy VII as the "Limit Break." Every playable character has a bar that gradually fills up as they suffer damage in battle. When the bar is completely filled, the character is able to unleash his or her Limit Break, a special attack which generally inflicts significantly more damage on enemies than normal attacks, or otherwise aids the party in battle.
Unlike Materia, each character has their own unique set of Limit Breaks, which are divided into four levels of strength, although one character, Cait Sith, has only two levels.
Final Fantasy 7 Minimum System Requirements
OS: Windows 95/98Processor: Pentium @ 133 MHz
Memory: 32 Mb
Hard Drive: 260 Mb free
Video Memory: 4 Mb
Sound Card: DirectX Compatible
DirectX: 5.0
Keyboard
Mouse
DVD Rom Drive
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